Here are some Victorian tenements that I modeled and UV'd for Zed Bennett. Because it was in his opening shot, I was well-aware that the models had to be both detailed and efficient for production. Although the building on the far left was never in the shot, it made up for a lot of good practice. Transferring UV's for objects in Maya is pretty nifty when dealing with numerous parts! Zed did all of the texturing for the buildings.
Friday, May 15, 2009
Victoria I've Found You!
Here are some Victorian tenements that I modeled and UV'd for Zed Bennett. Because it was in his opening shot, I was well-aware that the models had to be both detailed and efficient for production. Although the building on the far left was never in the shot, it made up for a lot of good practice. Transferring UV's for objects in Maya is pretty nifty when dealing with numerous parts! Zed did all of the texturing for the buildings.
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